👁️
Farm node
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Thought was born blind, but Thought knows what is seeing

Current session points: 0


Listening time: 0s
Your total points: 0🔢
Estimated Reward for 1h: 54000 points
Your Total Boost: 0%
Stop listening to earn 🔢points and print 🪙Gear Acquisition Syndrome (GAS Coins)!

Events

Expeditions

Travel the world through sound. Expeditions guide you to real places and hidden atmospheres — and unlock interactive map hotspots, including Farm nodes for harvesting and upgrades. Listen, explore, and earn rewards.

Expeditions map
Start at the sea and follow the sound route forward.
FIELD ROUTES • VERIFIED LISTENS • FARM NETWORK

Expeditions & Farm Field Guide

An expedition is a complete field recording, not a short reward button. Listen because the place is worth hearing; when you complete a verified route, the game records that listen and lets the route grow with you.

🎧 Two ways to listen

Open ListeningChoose Open Listening before pressing Play. You may pause, scrub, revisit any moment and keep the recording in the background. It never creates a verified listen or unlocks a claim.
Verified RouteChoose Verified Route, start from the beginning at 1× speed and let the recording reach the end. The timeline is locked against accidental touches while server time and playback position progress together. A completed route adds +1 Your listens.

You may switch from a verified route to Open Listening at any time; the current verification attempt is then safely cancelled without a reward. Temporary connection gaps do not pause the audio. The verifier reconnects on the next heartbeat, while the player remains usable.

📈 Every verified listen strengthens that expedition

Your verified listens are permanent progression for the selected recording. You may build them up first and claim later.

  • Points and Relic Fragments: +10% of the current calculated expedition reward for every verified listen, capped at 1000% total (×10).
  • Expedition relic roll: +10% of the current calculated relic chance per verified listen, capped at 600% total (×6).
  • The multiplier is applied after your level, Explorer, Mining Pass, talents, GM Reset and Active Resonance expedition bonuses have been calculated.
  • A claim requires a new verified listen after the previous claim. Calling the endpoint directly cannot replace the listen.
Example: 1 verified listen shows 110%. 10 listens show 200%. At 90 listens, points and fragments reach the ×10 ceiling; relic chance reaches its ×6 ceiling at 50 listens.

🏆 What an expedition claim contains

  • Relic Fragments: base 50, or 100 with Explorer; Expedition Pathfinder adds +10 per level; Long Take Legend adds +10% of the base per level.
  • Points: the base follows your player level. Mining Pass adds +50% of base, Explorer +100%, Pathfinder +20% per level and Long Take Legend +10% per level.
  • GM Reset: replaces the point base with 1.6 trillion before the other point bonuses are applied. It does not replace the fragment base.
  • Epic / Legendary expedition relic: unlocked by the expedition progression conditions already shown in the game; Active Resonance and verified-listen progression scale the current chance without changing the roll order.
  • Weekly reuse: when the relevant Pathfinder reuse is available, a previously completed expedition can be opened for a new reward cycle. Its verified-listen history remains.

🌾 Farms are unlocked by exploration, but harvested separately

Expeditions open groups of Farm Hotspots. A farm then produces SONO or Relic Fragments in real time until its silo is full. Nothing is granted merely for looking at the map: press Harvest to move whole units into your account; the exact fractional remainder stays in the silo.

Worker speedRaises production per hour.
Silo capacityRaises the amount that can wait for you.
Forager luckStrengthens bonus rolls; each displayed level contributes to the server-side effective luck formula.

Primary farm bonuses arm from 65% full. The small secondary relic route on ordinary non-relic farms requires 85%+. Farm upgrade prices are paid in WOS and follow the live pool rate.

🎚 Resonance Orchard school nodes

The Orchard answers only to a stable build: at least eight occupied Active Resonance slots, and every equipped relic must be Lv5 or higher. Each school node then requires at least five equipped relics of its matching school.

  • Every Orchard node has its own relic roll.
  • Its base relic trigger is three times the ordinary farm relic-trigger baseline. Every matching piece beyond the required five adds another +10% relative trigger chance, capped at ten pieces (+50%).
  • A relic from a school node is always generated with that node’s school — including duplicates.
  • Generated relics may begin at Lv0–Lv10. Five matching equipped pieces open the level roll; each additional matching piece strengthens the same progression curve used by Secret Phrases and Daily Claim, up to the 10-piece ceiling.

🛡 Fair play without punishing listening

The server verifies elapsed time, route identity, playback position and 1× speed. It does not award a listen for a dragged progress bar or a direct claim request. At the same time, normal playback remains available, and verified listening is designed to survive page changes and mobile background playback whenever the operating system continues the audio session.

On mobile, double-tap an empty area of this guide to close it.

Secret Phrases

Gather the memory words your relics remember. Bind each word to unlock the hidden soundtrack and earn rewards: 1,000 SONO and 100 relic fragments per word. Rewards can be claimed only after the entire phrase is completed. Bound relics are locked (🔒 Bound to Secret Phrase) and cannot be sold or burned for SONO.

Note: SONO rewards from Secret Phrases are fixed for this system.

Community Voting

Use your in-game progress to influence Reverie Field. Your level, daily streak, referrals and mined SONO are converted into Voting Power.

Your Voting Power:

Completed Votes: 0

💧Frequencies Pools💧

Place SONO and WOS into the Frequency Pool with a 34% projected studio yield. Your balance helps power the SONO ⇄ WOS swap room. When you withdraw, you receive your current pool share (which can move up or down with swaps and trading fees) plus the protocol APY bonus.

Global SONO / WOS Pool

Total SONO in pool
Total WOS in pool
Players providing liquidity
Approx. rate (1 SONO → WOS)
Approx. rate (1 WOS → SONO)
Trading fee 0.3% (30 bps)

Your Pool Position

You don't have an active pool position yet. Provide both SONO and WOS below to become a liquidity provider.

Manage your Pool

💧 You have a single pooled position. 💧
You can add more SONO and WOS to it anytime. Pool withdraw is instant: whenever you withdraw, you receive your current pool share (including pool PnL) plus the protocol APY bonus.

Your SONO Store Balance ☎ 0
Your WOS Balance 🪙 0

Single-sided SONO Staking

Park SONO without providing WOS to the exchange room. You earn a fixed 9% APY on your staked SONO. Rewards are paid in SONO. Withdrawals are two-step with a 14-day unlock.

Staked SONO 0
Estimated SONO yield 0
Locked until
Status

Instant SONO ⇄ WOS Swap

Swap between SONO and WOS using the same constant-product exchange room as in the Frequency Pool. A 0.3% fee stays inside the pool and benefits all liquidity providers.

Quick amount:
≈ 0
%
Min. you will get: 0
Daily swap-in limit:

Convert WOS → GAS Coins

Route your WOS into the spendable GAS Coins balance used across Reverie Field.
1 WOS = 10,000 GAS Coins.

Daily convert limit:
Your GAS Coins balance 0
Your WOS balance 🪙 0
0%
You will receive GAS Coins: 0

Example: 3 WOS → 30,000 GAS Coins.

CREWS OF REVERIE

Reverie Crews

Player-run crews for listening together: build a shared Point reserve, gain a crew listening bonus, open a dedicated Grandmaster Relay in Active Resonance, and grow from a field crew into a broadcast network.

Reading the crew board…
Field Recording Expedition

Expedition Image
0:00 0:00
Verified route locks scrubbing and counts only a full 1× listen.
Press Play to begin a verified listen.
Verified0%
Reward100%
Relic roll100%

Leaderboard

    Your Position: -

    Your Profile

    Name:

    Username:

    Email: Not linked

    Total Points: 🔢

    ⛽ GAS Coins:

    ☎ SONO Store Balance: 0

    🪙 WOS Store Balance: 0

    Relic Icon Relic Fragments: 0

    100%
    80%
    100%
    80%
    100%

    Settings stay on this device. These controls change playback gain only: no EQ, compression, resampling or other post-processing is added to radio, expedition, farm, memory or interface files.

    Upgrade Your Level

    Current Level: 1

    Next Level Cost: 10000

    Next Level Boost: to boost

    Current Boost: 0%

    🧬Level Booster Talent: 0 lvl

    Batch level upgrade
    Select how many levels to buy at once.

    Studio Economy

    SONO Mining Pass: Checking...

    Sonic Exp. Status: Checking...

    Print WOS

    Convert 🔢 points into WOS using your live personal rate, lifetime modifier and daily cap.

    Base rate: 1,000,000 points = 1 WOS before your personal multipliers.

    Destination: 🛒 Store balance

    🔢 0 points → 0 WOS 🪙

    Convert 🔢 Points → GAS Coins (Gear Acquisition Syndrome)

    Fast studio conversion (1:1). Use it for upgrades and anything that spends GAS Coins.

    🔢 0 points → 0 GAS Coins

    Convert 🧩 Relic Fragments → 🔢 Points

    One-way conversion. Rate is dynamic (SEX-linked) and can change with the SONO/WOS exchange room. Then you can print WOS from points using the block above, or convert points directly into GAS Coins in the studio block.

    🧩 00 🔢 points

    🏅 Discord, Roles & Achievements
    Sync field credentials, claim achievement rewards and inspect locked / unlocked badges.
    Discord: Not linked

    Talents

    Loading...

    Talents
    Loading...
    🛒 Store
    🛒
    Store
    SONO 0 WOS 0
    SONO 0 WOS 0

    Passes & Status

    All items can be earned through regular play. Buying just speeds things up a bit and helps support the project — thank you! 💛
    ℹ️

    Buy SONO / WOS packs

    Optional: you can also earn both currencies in-game.
    SONO Packs
    Loading SONO…
    WOS Packs
    Loading WOS…

    Quick +1 Credit Packs

    Bundled Quick +1 vouchers reduce repeated Stripe checkouts. They only unlock the paid commit; the merge still spends the shown fragments, SONO and feeder relics.
    Standard Quick +1
    Loading Standard Quick +1 packs…
    Premium Quick +1
    Loading Premium Quick +1 packs…

    Farm Buffs (SONO)

    These buffs can also be earned in Farms. Buying just activates them instantly. Prices are fixed in SONO.
    🔒 Requires your session password (same field above).
    Loading buffs…

    🏁 Seasons

    Claim rewards for finished seasons. Season entry prints WOS through your current personal curve and daily limit, while any points outside that eligible slice stay on your account. Season entry now uses your in-game balances only; no external wallet step is required.
    How winners are decided: the season is won by whoever listens the most. Everyone starts equal, your rank depends only on your listening time.

    Claimable Rewards

    Destination: 🛒 Store balance

    Enter Current Season

    Print the largest eligible WOS slice allowed by your current curve and daily limit, then register this season’s entry. Excess points stay on your account (min. 5,000,000🔢 points to enter).

    Destination: 🛒 Store balance

    Season Directory

    Season Leaderboard

    # Username Level Time Listened

    Tasks

    Completed Tasks 0
    Task Artisan Level 0 lvl
    Total task passive boost 0%

    Tap Start, complete the action in a new tab, then press Check here to claim your reward.

      Task Rewards Info

      📜 Tasks are one-time challenges. Each completed task gives you:

      • Instant 🔢points (depends on your level, Task Artisan, Mining Pass and Explorer Status)
      • Permanent % boost to your total listening multiplier (very strong in late game)
      • 🧩 Relic fragments, scaling with talents and statuses
      • Chance to drop Sonic Relics (with the right talents)

      📈 Instant 🔢Points per Completed Task (by Level)

      Base reward depends on your current level:

              Level   1–3:      50,000 🔢
              Level   4–7:     130,000 🔢
              Level  8–10:     230,000 🔢
              Level 11–15:     450,000 🔢
              Level 16–20:   1,900,000 🔢
              Level 21–25:   8,250,000 🔢
              Level 26–30:  10,500,000 🔢
              Level 31–35:  51,000,000 🔢
              Level 36–40: 102,500,000 🔢
              Level 41–44: 147,500,000 🔢
              Level 45–47: 305,000,000 🔢
              Level 48–50: 1,510,500,000 🔢
              Level 51–53: 3,110,000,000 🔢
              Level 54–56: 5,350,000,000 🔢
              Level 57–60:10,250,000,000 🔢
                  

      How points are boosted:

      • 🎭 Task Artisan: +15% points per talent level (applied to the base value above)
      • Mining Pass: multiplies task points by ×2
      • 🌌 Sonic Explorer Status: another ×2 on top
      • 👑 Grandmaster Reset: turns task points into a much stronger late-game lane.

      Order: Task Artisan improves the base reward → status multipliers apply → final points go into your Total Points. Normal accounts also receive the current task payout lane bonus; Grandmaster Reset accounts use the stronger Grandmaster lane.

      🎯 Permanent Passive Boost per Task

      Every completed task permanently increases your global listening boost. This affects all future listening rewards, not just tasks.

      Without Grandmaster Reset:

      Base permanent boost from one task (before talents):

              Level  1–10:       +50%
              Level 11–20:      +100%
              Level 21–30:      +150%
              Level 31–40:      +300%
              Level 41–45:      +500%
              Level 46–50:      +700%
              Level 51–55:    +2,000%
              Level 56–60:    +5,000%
                  
      • 🎭 Task Artisan: adds +1400% passive boost per talent level to each completed task in normal mode.
      With Grandmaster Reset active:
      • Raw GM formula is +100,000% base, plus +100,000% per Task Artisan level.
      • RFV108 balance applies a 30% stability reduction to this GM passive lane, so the effective value is 70% of that raw formula.
      • Example: Task Artisan 10 after GM Reset gives (100,000 + 10×100,000) × 70% = 770,000% passive boost per completed task before Grandmaster Relic and Active Resonance.

      🧠 Grandmaster Relic:

      • Doubles the final passive boost from every task (both the base part and the bonus from Task Artisan).

      The more tasks you complete — and the higher your level and Task Artisan — the stronger your permanent listening profile becomes, especially with GM Reset + Grandmaster Relic.

      🧩 Relic Fragments from Tasks

      Every completed task also gives relic fragments:

      • +2 base 🧩fragments per task.
      • +2 additional fragments for each level of Task Artisan.
      • +2 extra fragments if you have 🌌 Sonic Explorer Status.
      • GM Reset multiplies direct task fragment payouts by ×10.

      Fragments are used to craft Sonic Relics, buy extra crafting attempts and unlock deeper progression loops.

      💎 Relic Drops from Tasks

      Tasks can also drop Sonic Relics if you invest into the right talents:

      • You need Task Artisan 10 and Sonic Scholar 10.
      • Each completed task then has a chance to generate a relic from Simple up to Legendary (rarity is random).
      • 🎒 Field Recordist Bag 10: gives a 5% chance to duplicate the relic that just dropped.

      The task relic lane uses separate rarity chances, not one hidden generic 15% roll:
      Simple 14.5%Rare 0.45%Epic 0.048%Legendary 0.002% before relevant Active Resonance bonuses. Duplicates create an extra copy of the same rarity for you.

      🔁 Weekly Completed-Task Reset

      The reset is intentionally gated so players cannot respec talents, claim a stronger reset, then immediately swap back.

      • You need 3 equipped Tasks-school relics.
      • You need Task Artisan 10+.
      • You need Daily Amplifier 10+.
      • The reset is blocked for 7 days after a talent reset / task reset lock.

      When available, the Tasks tab shows the reset button and live unlock progress.

      👑 Grandmaster Synergy & Mirrors

      • Grandmaster Relic: doubles all passive task boost you get from completing tasks.
      • If a task generates a relic for you and your referrer has:
        • an active GM Reset,
        • a Grandmaster Relic,
        • and Task Artisan 15+,
        then each such referrer has a small chance (10%) to receive a GM mirror copy of your task relic.

      GM mirrors reward high-investment referrers by occasionally copying your task relics to their inventory.

      📌 Each task can only be completed once — but its points, fragments and permanent boost stay with you forever.

      Refer Fams𐀪 and Earn More!

      Share your link to earn a +1000% boost for each friend who joins.
      They’ll get extra rewards too! Explore this immersive world together𐦂𖨆𐀪𖠋.

      Activate a Referral Code

      𖨆 Allied Signal Inspector
      Paste a referral link, referral code or @username. The archive will show both directions of the connection.

      Codes You've Activated: 0 / 100

      Remaining: 0

      Your Code Used: 0 / 1000

      Friends Who Activated Your Link

      (you received these rewards)

        Boost: 0%

        🔗Referral Resonator Talent: 0 lvl

        +10% 🔢points & +1 🧩fragment per referral per level

        🔢Total Points Gained: 0

        🧩Total Fragments Gained: 0

        Unclaimed Points:🔢 0

        Referrals You Activated

        (they received these rewards)

          Referral System Info

          🔑 Core rules

          Reverie Field grows stronger when we grow together. Invite friends and both of you get instant rewards and permanent boosts.

          • 🔓 Referrals unlock at level 7+ — after that you can activate codes or share your own.
          • 🎯 Every time someone uses your code, you gain a permanent +1000% base Total Boost per referral. This stacks infinitely and is further amplified by Referral Resonator and Grandmaster Reset.
          • ⚡ Both players (activator and code owner) receive instant points 🔢 and relic fragments 🧩 when the code is activated.
          • Mining Pass and 🌌 Explorer Status on either side multiply these rewards — up to ×8 🔢points and ×4 🧩fragments when both players have both statuses.
          • 🌐 Your personal referral link can be used up to 1000 times.
          • 🧠 You can activate up to 100 different codes; with Grandmaster Reset this cap rises to 150.

          🎁 When YOU ACTIVATE a referral code

          You instantly get points and fragments based on your level. These are your base rewards before statuses and talents:

                  🔢 Instant points (activator)
          
                  Level 7:         66,000
                  Level 8–10:      200,000
                  Level 11–15:     400,000
                  Level 16–20:     1,000,000
                  Level 21–25:     3,000,000
                  Level 26–30:     13,000,000
                  Level 31–35:     25,000,000
                  Level 36–40:     50,000,000
                  Level 41–44:     150,000,000
                  Level 45–47:     500,000,000
                  Level 48–50:     1,000,000,000
                  Level 51–55:     2,000,000,000
                  Level 56–60:     3,500,000,000
                  
                  🧩 Instant relic fragments (activator)
          
                  Level 7–10:      3 fragments
                  Level 11–20:     4 fragments
                  Level 21–30:     6 fragments
                  Level 31–40:     8 fragments
                  Level 41–50:     12 fragments
                  Level 51–60:     16 fragments
                  

          Mining Pass (activator) → ×2 🔢points
          🌌 Explorer Status (activator) → ×2 more 🔢points and ×2 🧩fragments
          ✅ Both active → overall ×4 🔢points and ×2 🧩fragments
          🔗 Referral Resonator (activator)+10% points 🔢 per level and +1 fragment 🧩 per level on your activation reward.

          If you also have an active Grandmaster Reset, your base instant points are overridden to 25,000,000,000 🔢 (before all status and talent multipliers; see GM section below).

          🌟 When someone uses YOUR referral code

          As the referrer you receive:

          • 🔒 A permanent +1000% base Total Boost for each referral. This stacks with every new player and is later amplified by Referral Resonator and, if active, Grandmaster Reset (which multiplies this base by ×100).
          • 🔢 Bonus points — based on the referred player’s level (same status multipliers as for the activator).
          • 🧩 Bonus fragments — also based on the referred player’s level:
                  Referrer bonus fragments (per activation)
          
                  Level 7–20:      1 fragment
                  Level 21–40:     2 fragments
                  Level 41–50:     3 fragments
                  Level 51–60:     4 fragments
                  

          Mining Pass (referrer) → ×2 referrer 🔢points
          🌌 Explorer Status (referrer) → ×2 again (×4 total points) and ×2 referrer 🧩fragments
          🌌 Explorer Status (referred player) → also ×2 referrer 🧩fragments (stacks with the referrer’s own Explorer, up to ×4 fragments)
          🔗 Referral Resonator (referrer)+10% points 🔢 per level and +1 fragment 🧩 per level to these referrer rewards.
          🔥 If both players have both statuses, referrer can reach up to ×8 🔢points and ×4 🧩fragments on activation rewards.

          🜃 Referral Crate – passive listening income

          Every time your referrals finish a listening session, you receive +0.25% of their session reward into your Referral Crate. This has a cap per session depending on your level:

                  Per-session crate cap (by your level)
          
                  Level < 15:     max 500,000 🔢
                  Level < 25:     max 2,500,000 🔢
                  Level < 35:     max 25,000,000 🔢
                  Level < 40:     max 100,000,000 🔢
                  Level 40+:      no limits 💫
                  

          When you press Claim:

          • 🔗 Referral Resonator adds +10% to the crate amount per talent level.
          • 🌌 Explorer Status adds an extra +100% (another full copy of the crate), effectively doubling your claimed 🔢points if active.

          💎 Relics, Grandmaster Reset & Mirrors

          • Relic generation on activation:
            – Requires Referral Resonator ≥ 10 and Level Booster ≥ 10 on the activator.
            – Activation may generate a relic of random rarity (Simple → Legendary).
            – 🎒 Field Recordist Bag (10+) adds a 5% chance to duplicate that relic.
          • Grandmaster Reset (GM) perks:
            • 🧠 Raises your activation cap from 100 to 150 different codes.
            • 🎁 GM activation bonus: base points for the activator are set to 25,000,000,000 🔢, overriding the level table, plus +30% to the activator’s fragments and to the referrer’s points & fragments.
            • 📈 GM passive boost bonus: with GM Reset, the base per-referral passive boost is multiplied by ×100 (from +1000% to +100,000% per referral) before talents like Referral Resonator are applied.
          • GM Mirror (Listening):
            When you generate a relic during listening, each of your referrers who has Referral Resonator 15, Expedition Pathfinder 15, Long Take Legend 15, an active Grandmaster Reset and a Grandmaster relic has about a 1% chance to receive a mirrored copy of that relic (the copy goes to them).

          Additional GM mirror rules may later apply to other activities (Expeditions, Daily, Tasks) with their own talent requirements.

          🎓 Referral Resonator talent – full effect

          • 🔺 +20% boost per level to your total passive referral boost (on top of the +1000% base per referral, and on top of any GM ×100 modifier).
          • 🧩 +1 relic fragment per level to both sides’ instant activation rewards (activator and referrer).
          • 💰 +10% points 🔢 per level to instant activation rewards for both sides.
          • 🜃 +10% per level to the amount you claim from your Referral Crate.
          • 💎 At level 10 (together with Level Booster 10) it unlocks relic generation on activation; 🎒 Field Recordist Bag 10 adds a 5% chance to duplicate those relics.

          🌱 Every referral = permanent growth. Build a network, level your talents, and turn your community into a long-term source of boosts, fragments and rare relics.
          📌 You can activate the same code only once, but in total you can activate up to 100 different codes (or 150 with Grandmaster Reset).
          🧠 Your own link can be used by others up to 1000 times — each activation giving you instant rewards and a huge permanent passive boost.

          Learn&Describe Sounds

          Daily Descriptions Left: Loading...

          Mining Pass: Checking...

          Sonic Exp. Status: Checking...

          Time Until Next Description: Checking...

          🧸Sound Interpreter Talent: 0 lvl

          Share your thoughts on what you hear and contribute to making the game even better! Your input is highly valued and will be rewarded. Relic fragments🧩 are key to crafting a range of fascinating creations.

          Relic Icon Your Relic Fragments: 0

          Your SONO Store Balance: 0

          🎁 Learn & Describe Sounds 🎁

          Learn lets you describe what you hear in the radio field. Each valid description helps map the sound world and rewards a base of 4 🧩 relic fragments, or 12 with Sonic Explorer, before Sound Interpreter bonuses. It can also award SONO and sometimes Sonic Relics.

          📝 Daily Attempts & Cooldown

          • Everyone starts with 5 daily descriptions.
          • The base cooldown between submissions is 60 minutes.
          • Very short, repeated, or meaningless text still consumes an attempt, but rewards are blocked.
          • After submission, the feedback card shows the interpreted sound theme, such as WATER, WIND, AMBIENT, NATURE, ELECTRICAL, or blended themes.

          ⛏ Mining Pass

          • Adds +5 daily descriptions, bringing the base daily total to 10.
          • Unlocks the Learn SONO roll with a 2.5% base chance.
          • When the SONO roll succeeds, the base reward is a random amount from 1 to 125 SONO.
          • Learn SONO is credited to the in-game Store Balance.

          🗺 Sonic Explorer Status

          • Adds +10 more daily descriptions.
          • Adds +1.25% to the Learn SONO chance.
          • Changes the Sound Interpreter cooldown reduction to the Explorer curve.
          • Raises the doubled base fragment reward from 2 🧩 to 6 🧩.

          🧸 Sound Interpreter Talent

          • +1 daily description per level.
          • +1 🧩 relic fragment per level.
          • +0.5% Learn SONO chance per level.
          • Cooldown reduction: −3 minutes per level normally, or −84 seconds per level with Sonic Explorer active.
          • At level 10+, together with Task Artisan 10+, Learn can roll a Sonic Relic after a successful description reward.

          🧪 Token Alchemist Talent

          When the Learn SONO roll succeeds, Token Alchemist increases the SONO amount:

          • Level 1 → +5%
          • Level 2 → +7%
          • Level 3 → +9%
          • Level 4 → +11%
          • Level 5+ → +15%

          💿 Learn SONO Combo

          • If Sound Interpreter 10+, Token Alchemist 10+, and Relic Transmuter 10+ are all active, a successful Learn SONO reward is doubled.
          • The reward breakdown popup shows the final chance, the random roll, amount bonuses, and any combo bonus that was applied.

          🎛 Active Resonance Affixes

          • Learn SONO chance affixes add directly to the final SONO chance.
          • Learn SONO amount affixes increase the amount when SONO is actually mined.
          • Learn relic roll affixes improve the chance to find a relic from Learn.
          • If an Active Resonance value is 0%, the Learn tab hides it to keep the panel readable.

          💎 Relic Generation & Duplication

          • Learn relic generation requires Sound Interpreter 10+ and Task Artisan 10+.
          • Relic type is rolled from the Learn relic chance table, then improved by Learn relic-roll affixes where applicable.
          • Generated relics receive their own quality, school, memory word, icon, and active affix set.
          • Field Recordist Bag 10+ gives a 5% chance to duplicate the generated Learn relic.

          🧩 Relic Fragments

          • Base reward: 1 🧩 per valid submission.
          • Sonic Explorer base reward: 6 🧩.
          • Sound Interpreter adds +1 🧩 per level.
          • The final fragment total is shown in the Learn reward popup and immediately updates your fragment balance.

          Tip: clear, concrete descriptions are safest. Describe texture, rhythm, movement, material, distance, and changes over time.

          🏕 SONO Cozy Place 🏕

          Burn relics, inspect every SONO/WOS movement, and keep the studio economy readable in one place.

          Relic Burn Bench:

          You must enter the real ID of your Sonic Relic.

          You only need your Reverie Field profile and enough studio resources. All payouts stay inside the game balance.

          You must possess a SONO ⛏ Mining Pass.

          You must have enough GAS Coins to pay the studio burn fee.

          Current Studio Burn Prices in GAS Coins

          Loading your current burn prices…

          Don’t have a SONO Mining Pass yet? You can get it in the in-game Store.

          Destination: 🛒 Store balance

          Batch Relics Swap to SONO

          Burn multiple Simple or Rare relics at once.
          The studio burn fee is multiplied by the number of relics burned.
          A +15% penalty is applied on top of the total cost for using batch burn.

          Reading SONO / WOS ledger…

          SONO Burn & Currency — Guide

          ⚙️ Philosophy & Direction

          Reverie Field borrowed a few useful economic ideas from crypto-adjacent systems long ago: public logs, visible balances, player history, scarcity curves and readable exchange pressure. But the project has moved far away from the crypto fantasy itself.

          Most crypto language pretends to sell safety and transparency while hiding expensive machinery, speculation and trust problems behind slogans. We are not pretending this is finance. SONO and WOS are larger studio currencies, while GAS Coins (Gear Acquisition Syndrome) are the small internal service coins used for studio operations, upgrades and burn fees. They are game currencies, studio resources and progression instruments inside Reverie Field — not promises, not investments.

          What stayed is the useful part: public economy logs, leaderboards, visible profiles, fair counters, audit trails and a living exchange system players can understand. Less mythology, more game design; less exchange theatre, more strange little sound-economy with receipts.

          📒 Currency Ledger

          The Currency Ledger is broader than relic burning. It follows Store Balance movements from Learn, Secret Phrases, achievements, farms, seasons, market sales and purchases, pools, staking, swaps, store packs, lore rewards and relic progression.

          WOS movements are recorded beside SONO so printing, season entry, swaps, pools and WOS spending can be checked from the same place. Older public mint records stay visible as a separate legacy layer and are not added twice to current off-chain rewards.

          🔥

          🔥 SONO Rewards (Burning Relics)

          Simple: 60 SONO

          Rare: 600 SONO

          Epic: 6,000 SONO

          Legendary: 30,000 SONO

          Burn payouts are fixed for the current economy. Older relic ID eras keep their preserved historical payout rules, and no new payout-reduction cycle is running. 🎓 Token Alchemist still reduces studio burn cost in GAS Coins by up to −50% and increases burn rewards by up to +15% at max level.

          🔥

          💰 Studio Burn Fees in GAS Coins

          Prices scale with your level. A +15% penalty applies when using Batch Burn, after talent discounts.

          GM Reset pricing: when Grandmaster Reset is active, the burn base becomes 150B GAS Coins before relic type multiplier. Formula: max rebalance band 7.5B × 20, then × relic type, then Token Alchemist discount, then Active Resonance burn-cost discount. Batch burn still adds +15% after Token Alchemist and before the final Active Resonance discount.

          Levels 30–35:

          Simple: 15M GAS Coins

          Rare: 60M GAS Coins (only from lvl 35)

          Epic: Not available

          Legendary: Not available

          Levels 36–41:

          Simple: 40M GAS Coins

          Rare: 160M GAS Coins

          Epic: 800M GAS Coins (only from lvl 40)

          Legendary: Not available

          Levels 42–46:

          Simple: 150M GAS Coins

          Rare: 600M GAS Coins

          Epic: 3B GAS Coins

          Legendary: 15B GAS Coins (only from lvl 45)

          Levels 47–50:

          Simple: 1B GAS Coins

          Rare: 4B GAS Coins

          Epic: 20B GAS Coins

          Legendary: 100B GAS Coins

          Levels 51–55:

          Simple: 3.5B GAS Coins

          Rare: 14B GAS Coins

          Epic: 70B GAS Coins

          Legendary: 350B GAS Coins

          Levels 56–60:

          Simple: 7.5B GAS Coins

          Rare: 30B GAS Coins

          Epic: 150B GAS Coins

          Legendary: 750B GAS Coins

          🔥

          🧾 Historical Burn Tiers

          There is no active payout-reduction system anymore. Some older relic ID ranges still keep their preserved historical burn values, so older relics do not lose the value they already had.

          🔥

          Sonic Relics

          🔨 Relic Crafting Info

          Daily Craft Capacity

          🔢 Every processed craft roll uses one daily attempt, whether the relic manifests or the roll fails.

          Free attempts begin at 25 per UTC day.
          Crafting Adept adds +1 attempt per level, capped at +15.

          The server first forms this subtotal:
          25 + min(Crafting Adept, 15) + bought attempts + whole Active Resonance craft-attempt bonus

          Daily Limit Capacity is then applied as a relative percentage to that whole subtotal. The result is rounded to a whole server-side limit. This is why bought attempts and whole relic bonuses can also increase the amount contributed by Daily Limit Capacity.

          Both successful and failed rolls consume an attempt only after their database transaction is committed. Requests rejected before a real roll — for example because resources are missing — do not spend an attempt.

          🕒 Daily counters reset at 00:00 UTC.

          Relic Fragment Cost

          🧩 Normal progression, per attempt:

          Simple Relic: 50 − 2 × Crafting Adept, minimum 20
          Rare Relic: 500 − 20 × Crafting Adept, minimum 200

          During Grandmaster Reset, the starting fragment values become 80 / 800 for Simple / Rare. The same talent reductions and the same 20 / 200 floors still apply.

          A successful roll spends the full current cost. A failed roll spends only the percentage described in Failure Penalty. Batch previews multiply the current per-roll value by the selected amount, while the server still settles every roll separately.

          Craft School Bias

          🎛️ Newly crafted relics normally lean toward the Craft school.

          Base structure: 80% Craft; the remaining 20% is divided between the other schools. Relic Transmuter removes 2 percentage points of Craft bias per level, reaching 60% Craft / 40% other schools at Transmuter 10.

          Equipping at least 8 Relic Hunt school relics removes the Craft bias completely and restores the fully random school structure.

          GAS Coins Cost

          💰 Base GAS Coins price before Crafting Adept discount:

          Lv 1–10: Simple 1M · Rare 2M

          Lv 11–20: Simple 2M · Rare 4M

          Lv 21–29: Simple 4M · Rare 8M

          Lv 30–35: Simple 10M · Rare 20M

          Lv 36–42: Simple 20M · Rare 40M

          Lv 43–46: Simple 100M · Rare 200M

          Lv 47–50: Simple 500M · Rare 1B

          Lv 51–55: Simple 2B · Rare 4B

          Lv 56–60: Simple 6B · Rare 12B

          Crafting Adept reduces GAS Coins cost by 5% per level, capped at 50%. Levels above 10 continue helping success chance, but do not make the GAS Coins price cheaper than that cap.

          With Grandmaster Reset, the base becomes 30× the Lv60 price: Simple 180B, Rare 360B, before the Crafting Adept discount.

          Success Chance

          🎲 The per-roll success chance is assembled from:

          Base 25%
          +2 percentage points per Crafting Adept level
          +15 percentage points with Explorer Status
          + active farm craft boost, when one is running
          + Active Resonance craft success as flat percentage points

          Crafting Adept levels above 10 continue increasing success. The final chance used by every roll is clamped to 0%–90% and is returned by the server for the result summary.

          Failure Penalty

          💥 A failed roll consumes only part of its GAS Coins and fragment price:

          60% − 2% × min(Crafting Adept, 10)

          The penalty is 60% at Crafting Adept 0 and reaches its floor of 40% at level 10. Higher levels do not reduce it further. The failed roll still consumes one daily attempt after commit.

          Rarity Upgrades

          ⬆️ Upgrade rolls happen only after a successful craft.

          They require Crafting Adept ≥ 10 and Field Recordist Bag ≥ 5.

          General base signal: 0.2% × (Bag − 4)
          Bag 5 → 0.2% · Bag 10 → 1.2% · Bag 15 → 2.2%
          Base safety cap: 3%

          Active Resonance upgrade chance scales this existing signal relatively; it does not add flat percentage points. The resulting general signal has a final safety cap of 12%.

          • Simple → Rare: uses the full general upgrade signal.
          • Rare → Epic: uses half of the general signal.
          • Rare → Legendary: requires player Lv60, an active Grandmaster Relic and Grandmaster Reset; its chance is the general signal divided by 2000.
          Duplicates

          🌀 A successful craft can print one additional relic.

          Requires Crafting Adept ≥ 10 and Field Recordist Bag ≥ 10.

          Base chance: 2% + 1% × (Bag − 10), capped at 7%.

          Active Resonance duplication chance scales that existing probability relatively, with a final safety cap of 18%. Duplicates are possible after both normal and upgraded successful crafts. They use no additional attempt or resources, and their icon, school, memory and quality are rolled as a separate relic of the same final rarity.

          Extra Attempts

          ➕ Additional attempts cost 80 Relic Fragments each.

          Bought attempts last until the current UTC reset and enter the daily subtotal before Daily Limit Capacity is applied. The normal purchase cap begins at 100 per UTC day.

          Equipping at least 5 Craft + 5 Daily school relics raises the base purchase cap to 500. Daily Limit Capacity then applies to that shop cap too, so the final visible cap can be slightly higher than 100 or 500.

          Batch Crafting

          📦 Batch size: 1–25 attempts in one protected request.

          The server still resolves every roll one by one. Each roll checks its own resources, attempt allowance, success or failure, rarity upgrade and duplication. The action stops cleanly if the next roll can no longer be paid or the daily allowance is exhausted.

          The final result reports requested and processed attempts, successes, failures, upgrades, duplicates, total GAS Coins and fragments spent, current attempt usage and the exact per-roll success chance.

          Action Safety

          ⏱️ Craft actions have a 6-second post-action cooldown.

          An in-flight lock and required idempotency key protect against duplicate clicks and repeated network delivery. Costs, limits, rolls and settlement are authoritative on the server; the client only previews and displays them.

          Tuning to the field...
          Establishing signal to the field...